Friday, June 20, 2008

MAP. YEAHYEAH

Final Map
EXP3.ut2
Draft 1
EXP3draft1.ut2

Draft 2
EXP3draft1.ut2

IMAGE CAPTURES




Overall form. Glass doesn't photograph well in Unreal. On the upside it has some very trippy reflective effects, which you will probably notice when you play the map.




Meeting Space. The hostile-looking spike things are triangular prisms for Jobs and Pyramids for Zhang Yin. I added them in for visual-pow-power effect but also because it reminded me of the '
'battling' that occurred in my article mashup.



Steve Jobs office. Part of the meeting space is reflected in this photograph. This would be looking in toward the internal-courtyard-whatever, from one of the pixar/disney/apple compartments




Zhang Yin office. Taken from around the elevator, looking through what would be an internal-courtyard-whatever into one of the eight other rooms.



DRAFT IMAGE-CAPTURES




Overall form from above and below. Trying to demonstrate how the triangles intersect. Notice the rings, in the end I couldn't figure out how to utilise them but liked them so much that I just left them in the void as a sculptural element.


From the bottom of Zhang Yin's pyramid before rooms were added and I intersected it with the bridge.


Spikes. At first I was going to have them either end of the bridge and make use of lighting to make them appear even more hostile, but I needed player access so half of them were removed.

form + internal courtyard design development


This is a sketchup image of the overall form. I wanted something with definition but had to compile the clients spaces within so this was the solution I came up with

Zhang Yin, Traditional Asian




Steve Jobs, Bold Romantic



Unreal Top view perspective


I designed according to the research I'd conducted on the clients. I gave Zhang Yin nine adjoining rooms based around four internal courtyards, I've included some images of traditonal Asian gardens to envision what I mean. Steve Jobs office is split into three compartments, each of the three spaces being for apple, pixar and disney - triangulated around a single central courtyard. I pulled up a book from the library called 'bold romantic gardens'. I think this style of graden is what Jobs would like, judging by his love for the highly romanticised Ansel Adams photographs. Why did I decide to incoporate internal courtyards? Because these are private offices, spaces not only for work but for I imagine contemplation as well. Gardens provide a whole new dimension to spaces, they can provide links for rooms and can also be quite personally expressive.

elevator + dining table


Dining table. In keeping with triangular prism/pyramid theme. The legs extrude the table-top and form a nice interlocking, appropriate for the 'meeting' space.


Steve Jobs elevator. It's standardized with just a little quirk. I thought this suited his persona well. Drafts below







Zhang Yin elevator. The elevators paired well with my very original design concept - a contrast in form. I hope the chaotic form is evocative of Yin's dynamism. More drafts below, I found the elevator really challenging to design



Monday, June 9, 2008

Tuesday, June 3, 2008

As an attempt to stay in control i've decided to give myself client requirements.
Steve Jobs requests:
- A large, multi-faculty space
- Private
- Impactful
Zhang Yin requests:
- A personal space with ajoining rooms
- Resourceful
- Respectful

These might seem like wanky requirements but at least it gives me some direction. From the research I've done it's unsurprisingly very difficult to find information about the clients themselves, but there is an exorbitant amount on their companies.
I know i'm lagging a little, i'll get there. I've decided upon the circle as the dominant formative element in my design, this is because it has strong potential to express power and blah blah

What i'm posting now, alot of it is just me experimenting with shapes:

Overall form whatever that will contain the two offices and meeting space, circles in the foreground are superfluous


I put the 'bridge' in there



Possible elevator

Possible table shapes

Monday, June 2, 2008

Zhang Yin research

http://www.ndpaper.com/eng/global/home.htm
Nine Dragons Paper (Holdings) Limited, website


“Nine Dragons,” Chen Rong, Southern Song Dynasty, 1244

There are nine proverbial “sons of the dragon.”
1. Haoxian: A reckless and adventuous dragon whose image can be found decorating the eaves of palaces.
2. Yazi: Valiant and bellicose; his image is seen on sword-hilts and knife hilts.
3. Chiwen likes to gaze into the distance and his appearance is often carved on pinnacles.
4. Baxia is a good swimmer and his image decorates many bridge piers and archways.
5. Pulao is fond of roaring and his figure is carved on bells.
6. Bixi is an excellent pack animal whose image appears on panniers.
7. Qiuniu loves music and his figure is a common decoration on the bridge of stringed musical instruments.
8. Suanmi is fond of smoke and fire; his likeness can be seen on the legs of incense-burners.
9. Jiaotu is as tight-lipped as a mussel or a snail. His image is carved on doors.



Beihai Park 1756. This wall is an imitation of the legendary Nine Dragon Wall erected over a thousand years ago.


Taicang Base

Dongguan Base


Note the nasty Louis Vuitton handbag.

Conclusions about the client:
- East meets West dynamic
- Wealth far exceeds many Western fortunes
- Self-made woman
- Private figure. Public face, very diplomatic, domineering body-language in photographs
- 50 years-old
- Cash for US trash
- Chinese tradition inherent in company name

Jobs Research


Steve Jobs 1982, "This was a very typical time. I was single. All you needed was a cup of tea, a light, and your stereo, you know, and that’s what I had. "


aesthetic taste... known to enjoy austere minimalism...desire to surround himself with the absolute best, is why his homes have almost always been lacking of any pieces of furniture. For many years, he has slept on a mattress, without a bed, only surrounded by large ANSEL ADAMS prints...and an expensive hi-fi stereo system


Pixar Studio headquaters. The main feature is the huge atrium. It replaces one of Steve's ideas that was eventually abandoned, that of one single bathroom for the entire building, where everyone would meet and mingle with his or her coworkers.


Apple's Headquater's. 1 Infinate Loop




Latest Store Opening. Boston, Massachusetts

Conclusions about client:
- Personal office. Apple, Pixar (and Disney) combined
- Jobs much prefers quality over quantity
- Not an ostentatious character: Private/humble/family orientated
- has become an arbitrator of 'tech' taste
- Alpha nerd
- American
- Business success, focus on 'yuppies', massively-consumer driven customers

Tuesday, May 27, 2008

texter
















whoopsy. one just went missing :S





Tuesday, May 20, 2008

Experiment 3 in progress

Clients chosen: Steve Jobs and Xhang Yin
Contrast in from
For Jobs I've taken the axonometrics from experiment 2 and intersected them together in one monumental form, emphasis is on clean parallel lines

For Xhang Yin, I went a bit mental after the blob tute, I'm hoping to create an architecture a bit like torn paper


I've had trouble with the reverse faces business and half the information got lost in unreal tournament. I am also in the process of constructing the elevator, I have a concept whereby the meeting space consists of the elevator itself, and with each offices' elevator at the rear of the entry there is half of the table. In other words, both of the clients elevators meet in the middle of the whole space and it forms the meeting place and table.